Ideation and My Role in the Team
As Head of Product Design at TaDa, I was involved from the early stages of conversations and negotiations between countries, as these agreements would directly impact the user experience. As the representative of my area, I voiced the need to clearly visualize to the users the points in the products, find ways for points to be earned generally across the platform and not just on certain items, ensure transparency of terms and conditions, and primarily highlight the risks of overburdening users with issues that could not be resolved immediately from a business or technical standpoint. All of this was done in collaboration with multidisciplinary teams from Legal, Engineering, Marketing, and Business.
I worked closely with the team in Colombia to understand how Tappit was structured and how TaDa users would be integrated. Meanwhile, discussions about the services to manage points continued, and plans changed repeatedly, resulting in technically changing requirements but with little variability in the user experience
The Strategy
Considering that negotiations were ongoing and the project was constantly being canceled and reactivated, I set out to create a solution that would be agnostic, regardless of the service managing the points, whether points were earned generally or only for specific items, or whether it would connect to an external portal or not.
Using the basic principles of a loyalty program: earning points, storing points, and redeeming points, I designed a flow that could cover the cases discussed in the conversations. I sought support from the project's technical architect to validate the technical feasibility and developed possible versions as modules that could be added or removed as needed. This allowed me to deliver to the Product Manager a flow that could adapt to the various business circumstances that arose in Mexico and Colombia at that time.